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One of the oldest nomad nations, founded by Juan Aldecaldo, who fought the gangs of Los Angeles at the end of the 1990s and led five thousand people out of the city. The Aldecaldos are family first: a few dozen families on the move across America, loyal to the clan and its code. A clan of the Aldecaldos camps in the Badlands by Night City: drivers, mechanics, scouts and border smugglers. They have an old feud with the Wraiths.
Type Nomads Tag ALDC Base Clan camp Car spots 6 Ranks 6 Salary Every 15 minutes in the city Who pays the salary The faction's treasury Stash 400 kg
# What members do
Convoys and hauling across the Badlands.
Mechanics and racing.
Guarding the camp and contract jobs.
The feud with the Wraiths, who prey on the Badlands' roads.
# How the clan works
Nomads have no shifts, just like gangs: a clan member is active the whole time they're in the city. The radio works without going on duty.
The clan's treasury pays salaries every 15 minutes in the city, into the bank account. If the treasury is empty, there's no salary.
There are no uniforms or duty weapons: everyone picks their own style and weapons.
The base is on the east side of the clan's camp in the Badlands, where the cars drive in. The clan's cars wait next to it.
# Ranks
Rank Name Salary Permissions (new) 1 Newcomer No Radio
2 Nomad 100 €$ + Vehicles
3 Sentry 150 €$ + Stash
4 Scout 250 €$ + Recruit
5 Elder 400 €$ + Ranks, dismiss
6 Clan Chief 600 €$ All permissions
# Vehicles
Vehicle From rank Seats Brennan Apollo Cicada 2 1
Thorton Colby Little Mule 2 2
Thorton Galena Gecko 2 2
Thorton Mackinaw Saguaro 3 4
Quadra Type-66 Javelina 4 2
How to join, and how the stash, the treasury and the radio work, is on the How factions work page.
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