On this page
G opens the menu for the nearest player within 3 m. If there's nobody nearby, you'll see a hint. The menu closes if the person moves more than 5 m away.
#What's in the menu
| Section | What it does | Who can use it |
|---|---|---|
| Police | Handcuffs, “Lead”, putting someone in a car and taking them out, fines, jail, wanted level, release from jail | Police on duty with the right permissions |
| Medics | “Resuscitate” and “Treat” | Medics on duty |
| Refusing treatment | “Refuse the treatment” while a medic is treating you | The patient on their feet |
| Carrying | “Pick them up” | Everyone |
| Trade | “Offer a trade” | Everyone |
| Acquaintance | “Introduce yourself” | Everyone |
| Faction | Invite to your faction | Members with permission to recruit |
| Money | “Hand over cash” | Everyone |
| ID | “Show your ID”: name, number, sex, level and job | Everyone |
#Other times G works
- Answer a trade offer, an offer to carry you or a faction invite.
- In a car: open the car menu.
- Standing behind your own car: open the trunk.
- As a police officer leading a detainee: open the menu for them.
#Carrying
- Someone who is unconscious or cuffed is picked up right away, without their consent.
- Anyone else is asked first: they have 20 seconds to answer, and the offer is cancelled if you move more than 6 m apart.
- Q: if you're carrying someone, put them down. If you're being carried and you're conscious and not cuffed: get down or break free.
- G while carrying: put the person in a car next to you. Your own car works, and for police and medics on duty, a service car too.
- While carrying someone, you can't draw a weapon, shoot, fight, pick things up or play emotes.
- Carrying ends if the carrier passes out, gets into a car or goes indoors.
#Trading
How trading works is explained on the Trading and giving money page.
